Dungeon Bosses

There are 5 types of Bosses, each type has their own unique abilities, you can spawn them in creative mode by typing /spawn and their boss type.

They all (maybe?) have the Soul Siphon ability: Deals more damage the farther away the target is, and drains stamina.

Bloodwraith
Classes: Kensai, Bloodweaver, Swiftshade

Combat:

Abilities

Ember: Let's forth a flaming bolt that can set their target on fire

Deadeye
Classes: Gamestalker, Gunslinger, Scoundrel, Engineer

Combat: They mostly stick to ranged attacks, trying to keep you away with a chain spell, and then switching to a melee weapon once you get close

Dreadnought
Classes: Soldier, Gatekeeper, Executioner, Viking.

Combat: Melee, ocassionaly using their abilities, once they drop low enough on health they will Enrage

Abilities

Enrage: Grants extreme strength for a low duration

Protect: Reduces all damage taken by half

Necromancer
Classes: Mortician, Chef, Plague doctor

Combat: They use staffs and spells

Abilities

Enfeeble: Gives the weakened condition to the target, lowering their STR

Bane: Gives a random negative condition to the target

Pitlord
Classes: Gatekeeper, Executioner, Duelist

Combat: Melee, they wield a warhammer

Abilities

Scorpion Pull:

Flame Geyser: Calls forth a large pillar of Magma from the ground